You can then drive around on the outside of the city: on water through buildings, ect.. To get back into the city: go full speed towards the northern small bridge at Bal Harbour, try to drive under it, it should put you back on the bridge sometimes upside down There are other places in the game that this happens too, but this is the only one that I can do consistantily. Try it its pretty cool! Select take a drive and go to Miami.
When you are placed on the road, go to your right till you hit a wall. Back into the wall so that you are facing the strait away, and burn rubber. Make sure to rub against the wall to your right so that you don't move at all. If you go stait into the barrier, you can almost always bust through.
When the game is done loading turn around and go on the freeway until you come to the second road that goes left. At the end of that road on the map it should say LAX. When you get there take a left until you get to the end of the road. Turn around and go full speed to the other end and crash full speed in to the left corner. If you did this the right way you should have gone through the wall. It's towards the top of the map, next to the river image in a corner off the road.
After a few moments a disc cd image will appear towards the bottom right side of the screen, it then spins aroud, and disappears. I havent figured out what all this means yet, but was hoping someone out there might.
Also, once "off the map" in LA, if you drive right next to the road over the ocean, your car will sink slowly into the water! Drive straight down the road all the way towards the end of the road.
Just before the end of this road the building on the left runs out and there is a small alley way about the same with of your car.
If you go down there you enter the external areas of the game and it all gets very weird indeed. Driver Live Game Help Don't worry if you can't see the information you are looking for on this page, we can still help you right now.
Pretty good all-rounder, but the understeer is a bit annoying. Nothing really special, but has pleasingly smooth handling. A Car 3. A fairly standard car, but slightly heavy oversteer.
I'm sure I've seen this car in the game before, but checking the walkthrough, that can't be.. It is a bonus car awarded to you for completing the game, as well as the ability to play with any car - something that was sadly missing from the Playstation version. Thank you.. You don't have to do them in any order, but you must complete them all in 60 seconds. Best to use it when you're slaloming.
Try and build up high revs when you turn round for another pass so that you get speed checked too. Right, time to nip this in the bud. Embarrassingly it seems no one knows what the word 'slalom' means.. You have to drive through the pillars in a 'zig zag' pattern like this: E. If you STILL can't do it, then please look on the title screen for the 'training' option as playing 'Car Park' here will result in you seeing a pre-recorded demo of how to do it.
Phew, well that should have saved me a few hundred emails Use full lock for best results. Get up close to a wall and reverse until you reach maximum speed. Now turn with full lock and tap the handbrake to loose the rear wheels easier.
Either drive straight as fast as possible, or accelerate hard whilst skidding to check this. LAP: Complete a lap of the car park clockwise or anticlockwise. Try this little bit of advice and you can cut your Car park time in half: 1. Hold burnout to get a fast start and check 'Burnout'. Turn the car slightly to the right so you begin to move slowly to the right of the slalom pillars. Keep driving until you reach the end of the garage where you would usually turn left to slalom.
Hold down Full lock L1 , and yank the wheel to the left, then hit the handbrake hard to pull a Practice getting the balance of handbrake and accelerator and you'll check speed off to. If you can do this right then you'll check off '', 'handbrake', and 'speed' in one go, and still be ready to slalom. Adjust your car slightly use burnout to be ready to slalom and miss the car and pillars. Slalom in between the pillar as usual.
Use burnout and full lock to clip the pillars and keep a tight line and you can almost catch up with the ghost car. Turn left at the top of the course to get slalom checked like usual. Now keep driving back down the garage and turn through one of the middle pillars. Skid the car left and hold the burnout.
Let go of any direction and just hold burnout and the car should spin through the middle of the car park and check ''. Once the spin stops drive forwards towards the wall and then stop and begin reversing.
Once you have reached maximum speed i. Tap the handbrake slightly mid to overcome the friction and give the car a wider arc. You should now have 'Reverse ' checked. Floor the accelerator and get back up to speed. Start driving round in a circle to check 'Lap'. As soon as it is crossed off then keep driving towards the nearest wall, and at the last second hold down the normal brakes until the car stops. You should now have 'Brake test' checked. If you practice this you can get some incredible times, and just as the computer car is still trying to do the etc, then you have already finished the lap and into the record books.
Thanks to Damien Clines for giving me the basis of this technique or rather his "flipping" cousin :. Keep to the ghost cars route and avoid the cones. TRACK 3: Lots of mud and cones as well as long tight corners at high speed that must be drifted through skilfully to avoid the cones. Hard difficulty. Selecting 'NEXT' from the menu goes to the next track.
Once you have completed all 3 tracks next cycles you back to the first track again. The objective is to complete all the missions until you reach new York and have to save the President.
One thing that you should realise as you play is that it is not possible to complete all the missions in the game in one sitting. The missions are arranged in a branched structure, and the decisions you make will determine which jobs you will be offered in the future as well as the present. It is possible to see the end of Driver after playing just over 20 missions, but there are around 40 different missions in total and 2 possible endings.
Missions without numbers B or C are ones that must be played regardless of any choices made. C with ". And so on. It may look complicated at first, but if you look at the mission tree and how the game works when you play it, you should understand. Exactly the same as the training mission, so use the techniques from there to complete it with ease. Use it to practice getting in and out of the lock-up quickly and learn the route to get across Miami river to the downtown area. Take it easy, and slow down for the cops, as you'll usually have plenty of free time.
Aim to get to the bank with 16 seconds or so left, as otherwise the robbers won't be ready when you get there! On the way back either take it easy, or if you want, get some practice outsmarting the police and driving like a maniac.
Resist the urge to jump the humpback bridges and instead follow along the motorways. The rest of the level is pretty easy, but you should realise that the police are after you from the start of this mission. Take the usual route across Miami River, but make sure you take the biggest, widest freeway to get to the marina if you want to get there on time. Pretty easy, take the freeway back past star island and turn left at the end for the marina.
Cruise on in and avoid the cops. You must chase the boat across town to Dodge Island. Pull out of the marina and watch out for any Black and Whites trying to stop you. Take the first bridge to dodge island and look to your left and you'll eventually see the speed boat. When you reach the island you have to negotiate an obstacle course of boxes and shipping crates.
Follow the sign posts around to the back where the boat will stop. Drive from the lock-up to the alley way he's loitering in in the time limit. Next you must visit his "friend with a bad memory", up in Coral Gables. Avoid the police and it should be simple.
Take the lowest long motorway and take a short cut through the area with the large computer store to avoid the police in a chase. Remember, you must reach the checkpoint with no police tail.
Plan your route carefully and be warned that the police are looking for you from the start. Make sure they're not still on you when you get to the garage.
Don't take it easy driving across the freeway as the time limit can be very tight. To make matters worse, you must shake off any tail before you get to the cafe, so be prepared to drive angry! You must drive fast and hard to catch up with the police car. If you don't manage to ram him off the road by the time he reaches the freeway, then use the right angle turns to cut him off and wedge your car in front of him.
After you've done this he'll have no chance of escaping. Take the freeway and watch out for any road blocks.
When you get to the house you musn't have a tail or you won't be able to enter. The first is to the right of the Miami River bridge, and the second just left of it. The third is in downtown, and the fourth is located in Coconut Grove. The last is near Coral Gables. The map indicator always changes to the nearest restaurant, but you don't have to visit them in order.
I recommend you complete the first three in order, then go to Coral Gables and finally Coconut Grove to get to them in the quickest time. One thing you should realise is that you can actually ram the shops with Police cars and other road users if you want too - it still counts the same, so with some skill you can get the Police cars to do the dirty work for you. You also receive bonus time depending on how much furniture you smashed up, so aim for maximum damage.
You'll have to drive through the usual maze of crates, etc so try to avoid damage. Finally, drive up to the barrels. The Time Limit is very tight, so floor it all the way.
Make sure you take the topmost freeway to Bal Harbour or you won't get there on time. The tiny amount of damage your car can sustain makes this a very tough mission if you're not very careful How can you be careful driving such a cool car Don't worry too much about the time limit, concentrate on taking out Di'Angio before he gets a lead on you.
If he goes to the right side of the beach area, on the grass, then stay on the road so you can cut him off when he has to rejoin the road again Watch out for him trying to pull a , though. If you haven't taken him out by the time you reach a freeway, then concentrate on just going straight ignoring his swerving and you should easily pull along side him allowing you to pull off the 'PIT' manoeuvre on him and spin him out.
I you STILL don't get him and he heads North, then watch out for the humpback bridges, as he'll usually mess up the jump and crash into a house letting you easily finish him off.
Try to avoid the Police as the time limit isn't too harsh, so you may as well avoid the hassle of shaking them off. Take the top freeway to Bal Harbour and ram the car.
You've been double-crossed! You now have to drive all the way down to Miami beach to lure him to the 'trap'. Make sure that you take one of the hump backed bridges so you don't waste time back tracking after taking the wrong route. The Green car will be in hot pursuit the entire time, so step on it. Just follow the motorways and then drive into the car park to end the mission. You must follow the metro car to the end terminal across Miami river and into the town again.
The first 30 seconds of this level are crucial, if you manage to keep pace with the train up to the other side of the river you should have no problem catching it. Don't bother avoiding the police and concentrate on closing the gap between you and the train.
Once you've crossed the bridge things become much easier. Remember, it's a train so it must follow the track. Just follow the track and watch out for turns, etc that will let you take a short cut and gain some time. Drive to the end and wait for the train to catch up. Mission 1 2. Mission 4 5. Get used to the location of the motel so that you can easily get in and out, and know which way to head for the major freeways, etc. You have plenty of time to get to the Casino, but make sure you don't get there until you have at least 16 seconds left, otherwise they won't be ready and your felony bar will escalate for every second you wait.
Once you have the robbers on board burn off back to the warehouse. If the police are on to you from the second you leave, use the tram and its buffer at the end of the track to your advantage.
The warehouse is in the Southern end of town, so make sure you don't miss the two turnings you have to make to get there. If you arrive at the warehouse with a tail, just keep going round the block until you eventually lose the Police. The entrance is on the south side of the warehouse, and you'll have to squeeze past the side walls to get to the meeting point. Because of this you'll have to be economical with your time to keep up.
Get to Levy's. It isn't far away, so stay Kool and the Gang when the cops are nearby. Next stop is Sonoma Liquors. Again, it's not too far away near Nob Hill.
Now you have to drive to Russian Hill. Step up the pace from now on, as time will be running short. You should reach the checkpoints with a few seconds to spare. From now on you have no timer, so relax a little. Now head to Maupin's, up near Presidio. You need to reach the checkpoint without a tail, so drive fast and careful. Thankfully the checkpoint isn't too far away, but the long motorways pretty much guarantee that you you'll have trouble from the Police.
The long hills are excellent places to lose the cops - so use them. Once you've reached the check point you'll have to make the drop all the way over at the start point. Just pray that there aren't any roadblocks. You've got more than enough time, so behave for the Police if they're around. This time you don't even have a time limit. Make things even easier for yourself by cruising along minding the Police and you'll soon wonder why they even bothered with this mission.
By the way, the warehouse entrance is on the South-west hidden by the crates. This mission can be quite difficult, but only if you make it so by getting the Police involved. If this happens 'gang members' i. Police cars with different graphics.. Don't let this happen. Take it easy, but if time gets short don't be afraid to punch it past the Police, as they'll be all over you in a minute anyway.
Keep your eyes peeled for the mall entrance, as it can be a bit difficult to spot at first. Once you've collected the robbers, you'll be ambushed by a trio of Black and Whites. Whichever exit you choose, be prepared to dodge the cars on either side and pay special attention to the car that will try to blindside you from the right. Drift in between them and start driving up hill. Concentrate on losing the Police and check the route to the warehouse.
When you get there, the entrance is on the South side, but make sure that you're not followed. Just do as many stupid stunts as you can. Do doughnuts, 's anything. Even pressing the burnout button scares him. If you really can't quite finish him off and you're running out of time, then try chasing pedestrians, or to really get him going, try jumping over one the hills. He'll shit a brick! The time limit's short, but so is the distance.
Once you've got him you'll have to drive him all the way across town to the industrial estate and the chopper. The time limit's pretty tight, and the wet ground means that you'll have to be careful of the increased oversteer.
Ignore the cops if they're on your tail, and concentrate on reaching the chopper in time. You don't even need to shake any tail when you get there. A very tough mission. If you hadn't guessed, the crate is full of explosive. Hard cornering and collisions with other cars throw the crate around until it begins to emit black smoke. At this point, one more hit will make it explode, killing you. Because of this, take every corner as slow and controlled as possible. The truck is quite fast, so concentrate on outrunning the Police rather than trying to outmanoeuvring them.
You have plenty of time, so try to avoid getting the Police involved. Next you have to drive them back to the 'crib' in Russian Hill.
The Police aren't after you and there's no time limit, so take as long as you want. When you finally get back to the crib you're told that you've got a tail, so shake him off before pulling up outside the house. Quickly get yourself moving and head over to the opposite side of town.
Pray the Cops aren't around and don't stop for anything. Drive down it. Very quickly indeed.. Forget the Police, just floor it and never look back. The time limit's tight, so don't worry too much about the Police as they'll be after you in a minute anyway. Notice that if the Police are following you they give up as you reach the car park.. Once you get to the car park you realise it's a set up and you'll be surrounded by Police.
Get out as fast as possible and use the slippery floor and ramps to line your car up with each exit as you jump down them. Once you're out of the car park you have to drive back across town, so try to shake the Police as quickly as possible. Use the hills to your advantage by breaking sharply at the crest of all hill so you can turn a tight corner, whereas the Cops will still be moving too fast and go flying past you giving you time to escape.
Finally, pull into the motel car park. The time limit's pretty tight, so move quickly. One entertaining thing I discovered was that if you drive over to the tram line you can sit on the tracks until the tram arrives, and let it gently ferry you to the end. Anyhow, once you've got Ross, you must drive him back to Castaldi, but he isn't too far away.
Concentrate on losing the cops as you drive there. You have to drive under the monument without a tail, so be careful. Floor the accelerator to start with and keep on Slater's tail. Try to keep pace with him, and when he starts weaving on the pavement, move in front of him as he slows to avoid obstacles, then jack knife so that he'll spin out of control.
Mission 7 8. Mission 10 Disappointingly the Police will still come after you if you drive like, well a Policeman, but this level is more of a novelty than a challenge. This mission seems to have inherited the serious timer bug from the demo ironically. I have seen the time limit set from 1 minute up to Because of this, if you get a stupidly small time limit, then restart and hope it gives you a decent time.
Anyway, Start by flooring the gas and chasing Duval. The wet ground makes this level a nightmare as every corner or collision must be carefully counter steered out of.
Try to gradually catch up with Duval, and spin him out as he corners so you can easily finish him off. Take the right hand road to the second part of town, but be careful at the junctions on the hills - you're likely to be T-boned if you don't watch out. Now you have to drive him back to the Doctor across town. Try to avoid the Police on the way back or it can be hell trying to shake them. You've got enough time, so it can be worth taking things a bit slow to avoid the cops.
You must drive downtown and pick up Maya. It's not far away, so try to get there without the cops on your tail. Once you've collected her you have to drive across town to the doctor. The time limit is VERY tight, so forget about the Police and concentrate on trying to break the sound barrier. Pray the Police aren't around. Don't worry too much about the Police, the time limit is your real concern.
Get to the car park as quickly as you can and you'll often lose the Police as you climb up the different stories of the building. When you get to the top level, try reversing the car into the checkpoint so that you get a quick getaway in the next section.
Once you've picked up the hitmen, get across town as quickly as possible to the opera house. Take the top freeway to get there on time, and ignore the Police and concentrate on driving as fast as possible.
Practice makes perfect. The Police will be all over you as if they weren't already.. Once you get to the final motorway sections, watch out for the large number of roadblocks, and try to change lane whenever you can.
The hardest part is the tiny block of streets that the safe house is located in. If the Police are still on to you when you get here it can be almost impossible to shake them off. Keep driving in circles around the area until they finally crash or lose you.
The time limit isn't too tight, so watch out for the cops. Once you've got them you'll have to get across town as quickly as possible to the house. Watch out for the slippery hills, and drive as fast as you can. Finally, drive Lucky home. Make sure you get to the house when there is less than 10 seconds left or they won't be ready.
Now drive down to Santa Monica boulevard. The lock up is swarming with Police, so drive round the block and take the exit back to the West side of town. Keep driving and use the parked cars as a very narrow tunnel to escape the cops. By this stage you should have lost the Police, so drive up to the safehouse to end the mission. A remarkably easy level. All you have to do is drive to the checkpoint. There's no time limit, and no other objectives. It dosen't even matter if you get to the checkpoint with a tail.
Drive as slow or as fast as you want. Mission 14 Watch out for the wet ground, but this is still a simple mission. Just take it slow. There's no time limit, so take it slow and careful. Drive to the checkpoint, but concentrate on losing the cars. If you get to the checkpoint, but still have a car following you, then try repeatedly reversing into him till you've wrecked his car rather than driving round the block in frustration.
As long as you keep on him from the start you should be able to finish him off before you even get to the next street. There's no time limit, so as long as you don't get the Police after you not advisable in such a crippled car this level is an absolute breeze. Drive over to the gang and try to avoid the cops, you should have enough time, so it's definitely worth keeping them off your back for as long as possible.
Once you get to the building, try to pull a as you stop at the checkpoint so that you are facing away from the building. During an update, the power button on the system front and PS button of the controller are inactive. Select [Update via Storage Media], and then press the Close button. The system automatically searches for and finds the update data saved on the storage media or USB device.
Start the update. Press the Close button to start the update. Follow the on-screen instructions to complete the update. Confirm that the update was successful. If the [System Software] field displays the version number of the update, the update was successful. Update using disc media Use the update data included on a game disc to perform the update.
Here's other similar drivers that are different versions or releases for different operating systems: Sony PlayStation 5 Firmware Sony PlayStation 4 Firmware 7. Sony PlayStation Vita Firmware 3. Sony PlayStation 4 Firmware 4.
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