How to make projectiles in game maker




















Cloud cloud. How can we make a sprite that came from a regular sprites:sprite act like a projectile sprite? Explain the block code to use. Give examples of using on overlap events in a game to make projectiles that are decorations, laser beams, and coins reward. Explain each. Challenge: create a hypothesis about why it might be useful to make projectiles have sprites:ghost on.

Teacher Material. Select Language. How do I add a new language? Viewed 2k times. Improve this question. Add a comment. Active Oldest Votes. Improve this answer. PugFugly PugFugly 2 2 silver badges 6 6 bronze badges. Sign up or log in Sign up using Google. Sign up using Facebook.

Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. The Overflow Blog. I want them to all spawn a bullet at their location. But instead each enemy spawns a bullet at one single enemy. They all shoot but the bullets appear in the wrong location.

I want the bullet to spawn at the location of the instance is was called for. How do I do this? In the step event of the carrier following an if statement:. If you are creating it from a different object, you will have to figure out which object it is and create it from there ie:. Sign up to join this community. The best answers are voted up and rise to the top.

Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Gamemaker: Making a bullet Spawn at the enemy it was called from Ask Question. Asked 8 years, 8 months ago.



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